surface0
{
element0,overlay,surface0.png,0,0
collision0,96,16,147,39,Head
collision1,103,47,135,73,Face

0interval,rarely
0pattern0,9,5,overlay,0,0
0pattern1,-1,5,overlay,0,0


//Colors

//dress,1
11interval,bind
11pattern0,100,2,bind,0,0

//dress,2
12interval,bind
12pattern0,101,2,bind,0,0

//dress,3
13interval,bind
13pattern0,102,2,bind,0,0

//dress,4
14interval,bind
14pattern0,103,2,bind,0,0

//dress,5
15interval,bind
15pattern0,104,2,bind,0,0

//dress,6
16interval,bind
16pattern0,105,2,bind,0,0

//dress,7
17interval,bind
17pattern0,106,2,bind,0,0

}


//surface1
//{
//don't use in events or talk please
//}

surface2
{
element0,overlay,surface2.png,0,0
collision0,96,16,147,39,Head
collision1,103,47,135,73,Face

0interval,rarely
0pattern0,9,5,overlay,0,0
0pattern1,-1,5,overlay,0,0

//Colors

//dress,1
11interval,bind
11pattern0,100,2,bind,0,0

//dress,2
12interval,bind
12pattern0,101,2,bind,0,0

//dress,3
13interval,bind
13pattern0,102,2,bind,0,0

//dress,4
14interval,bind
14pattern0,103,2,bind,0,0

//dress,5
15interval,bind
15pattern0,104,2,bind,0,0

//dress,6
16interval,bind
16pattern0,105,2,bind,0,0

//dress,7
17interval,bind
17pattern0,106,2,bind,0,0

}

surface3
{
element0,overlay,surface3.png,0,0
collision0,96,16,147,39,Head
collision1,103,47,135,73,Face

0interval,rarely
0pattern0,9,5,overlay,0,0
0pattern1,-1,5,overlay,0,0


//dress,1
11interval,bind
11pattern0,100,2,bind,0,0

//dress,2
12interval,bind
12pattern0,101,2,bind,0,0

//dress,3
13interval,bind
13pattern0,102,2,bind,0,0

//dress,4
14interval,bind
14pattern0,103,2,bind,0,0

//dress,5
15interval,bind
15pattern0,104,2,bind,0,0

//dress,6
16interval,bind
16pattern0,105,2,bind,0,0

//dress,7
17interval,bind
17pattern0,106,2,bind,0,0

}

//surface4
//{
//don't use in events or talk please
//}

surface5
{
element0,overlay,surface5.png,0,0
collision0,96,16,147,39,Head
collision1,103,47,135,73,Face

0interval,rarely
0pattern0,9,5,overlay,0,0
0pattern1,-1,5,overlay,0,0


//dress,1
11interval,bind
11pattern0,100,2,bind,0,0

//dress,2
12interval,bind
12pattern0,101,2,bind,0,0

//dress,3
13interval,bind
13pattern0,102,2,bind,0,0

//dress,4
14interval,bind
14pattern0,103,2,bind,0,0

//dress,5
15interval,bind
15pattern0,104,2,bind,0,0

//dress,6
16interval,bind
16pattern0,105,2,bind,0,0

//dress,7
17interval,bind
17pattern0,106,2,bind,0,0

}

surface6
{
element0,overlay,surface6.png,0,0
collision0,96,16,147,39,Head
collision1,103,47,135,73,Face

//Colors

//dress,1
11interval,bind
11pattern0,100,2,bind,0,0

//dress,2
12interval,bind
12pattern0,101,2,bind,0,0

//dress,3
13interval,bind
13pattern0,102,2,bind,0,0

//dress,4
14interval,bind
14pattern0,103,2,bind,0,0

//dress,5
15interval,bind
15pattern0,104,2,bind,0,0

//dress,6
16interval,bind
16pattern0,105,2,bind,0,0

//dress,7
17interval,bind
17pattern0,106,2,bind,0,0

}

//surface7
//{
//don't use in events or talk please
//}

//surface8
//{
//don't use in events or talk please
//}
