surface0
{
element0,overlay,surface0.png,0,0
collision0,80,45,127,68,Head
collision1,88,74,121,96,Face

0interval,rarely
0pattern0,9,55,overlay,0,0
0pattern1,-1,5,overlay,0,0


//Colors

//outfit,1
11interval,bind
11pattern0,100,2,bind,0,0

//outfit,2
12interval,bind
12pattern0,101,2,bind,0,0

//outfit,3
13interval,bind
13pattern0,102,2,bind,0,0

//outfit,4
14interval,bind
14pattern0,103,2,bind,0,0

//outfit,5
15interval,bind
15pattern0,104,2,bind,0,0

//outfit,6
16interval,bind
16pattern0,105,2,bind,0,0

}


//surface1
//{
//don't use in events or talk please
//}

surface2
{
element0,overlay,surface2.png,0,0
collision0,80,45,127,68,Head
collision1,88,74,121,96,Face

0interval,rarely
0pattern0,9,55,overlay,0,0
0pattern1,-1,5,overlay,0,0

//Colors

//outfit,1
11interval,bind
11pattern0,100,2,bind,0,0

//outfit,2
12interval,bind
12pattern0,101,2,bind,0,0

//outfit,3
13interval,bind
13pattern0,102,2,bind,0,0

//outfit,4
14interval,bind
14pattern0,103,2,bind,0,0

//outfit,5
15interval,bind
15pattern0,104,2,bind,0,0

//outfit,6
16interval,bind
16pattern0,105,2,bind,0,0

}

surface3
{
element0,overlay,surface3.png,0,0
collision0,80,45,127,68,Head
collision1,88,74,121,96,Face

0interval,rarely
0pattern0,9,55,overlay,0,0
0pattern1,-1,5,overlay,0,0

//outfit,1
11interval,bind
11pattern0,100,2,bind,0,0

//outfit,2
12interval,bind
12pattern0,101,2,bind,0,0

//outfit,3
13interval,bind
13pattern0,102,2,bind,0,0

//outfit,4
14interval,bind
14pattern0,103,2,bind,0,0

//outfit,5
15interval,bind
15pattern0,104,2,bind,0,0

//outfit,6
16interval,bind
16pattern0,105,2,bind,0,0

}

//surface4
//{
//don't use in events or talk please
//}

surface5
{
element0,overlay,surface5.png,0,0
collision0,80,45,127,68,Head
collision1,88,74,121,96,Face

0interval,rarely
0pattern0,9,55,overlay,0,0
0pattern1,-1,5,overlay,0,0

//outfit,1
11interval,bind
11pattern0,100,2,bind,0,0

//outfit,2
12interval,bind
12pattern0,101,2,bind,0,0

//outfit,3
13interval,bind
13pattern0,102,2,bind,0,0

//outfit,4
14interval,bind
14pattern0,103,2,bind,0,0

//outfit,5
15interval,bind
15pattern0,104,2,bind,0,0

//outfit,6
16interval,bind
16pattern0,105,2,bind,0,0

}

surface6
{
element0,overlay,surface6.png,0,0
collision0,80,45,127,68,Head
collision1,88,74,121,96,Face

//Colors

//outfit,1
11interval,bind
11pattern0,100,2,bind,0,0

//outfit,2
12interval,bind
12pattern0,101,2,bind,0,0

//outfit,3
13interval,bind
13pattern0,102,2,bind,0,0

//outfit,4
14interval,bind
14pattern0,103,2,bind,0,0

//outfit,5
15interval,bind
15pattern0,104,2,bind,0,0

//outfit,6
16interval,bind
16pattern0,105,2,bind,0,0

}

//surface7
//{
//don't use in events or talk please
//}

//surface8
//{
//don't use in events or talk please
//}

surface13
{
element0,overlay,surface13.png,0,0

0interval,rarely
0pattern0,19,55,overlay,0,0
0pattern1,-1,5,overlay,0,0
}

surface14
{
element0,overlay,surface14.png,0,0

0interval,rarely
0pattern0,19,55,overlay,0,0
0pattern1,-1,5,overlay,0,0
}

surface18
{
element0,overlay,surface18.png,0,0

0interval,rarely
0pattern0,19,55,overlay,0,0
0pattern1,-1,5,overlay,0,0
}
