// ------------------------------------↓common // #_Common // {$if ({$mode}==1)} // ------------------------------------↓初期化部 $_Variable { {$_talkinterval=180} {$lasthour={$hour}} {$username="8ビットユーザ"} } $_Constant { // {$loadsaori("substr.dll")} {$mikirecount=0} {$kasanaricount=0} {$mikirecountmax=4} {$kasanaricountmax=4} {$mikireflag=false} {$kasanariflag=false} {$mikiretalkedflag=false} {$kasanaritalkedflag=false} {$headmousemovecountmax=64} {$facemousemovecountmax=64} {$bustmousemovecountmax=64} {$test0=0} {$test1=1} {$test2=2} {$test3=3} } // ------------------------------------↑初期化部 // ------------------------------------↓コミュニケート $_OnGhostCommunicateSend \0\s0私は私なりに独自規格で行くデス。\e $_OnGhostCommunicateReceive; {$inlastsentence("こんにちは""こんばんは""こんにちわ""こんばんわ""おはようございます")} \0\s3こちらこそ、よろしくデス〜!\e $_OnGhostCommunicateReceive \0\s0エーイ!\e // ------------------------------------↑コミュニケート // ------------------------------------↓ランダムトークテンプレート $_OnRandomTalk; nonoverlap; \0\s0Total natural shock! \w9\1\s0 Nanno is head over heels. \e \0\s0 The prodigy surpasses genius. \w9\1\s0 Sound comes out and the stick moves. \e \0\s0 Have you ever seen 27 colors! \nHave you ever heard a sextuplet chord! \w9\1\s0 This computer is awesome! \e \0\s0 765! \1\s0 573! \e \0\s0 Tiro-ri! \w9\1\s0 Obtained a black crystal. \e \0\s0 Karma cleared with a black potion! \w9\1\s0 Don't slaughter indiscriminately.\e \1\s0Seven-Eleven - Feeling good. \w9\0\s0...what about Eight? \e \0\s0Yellow Magic Orchestra. \w9\1\s0The one who isn't the hero. \e \0\s0There's no adventure I can't solve! \w9\1\s0You're as confident as a certain master who recommends a rapid-fire strategy for R-TYPE. \e \0\s4What more could you want? \w9\1\s0The BGM from the P8 version!\e \0\s0=■●は顔文字よりも古き歴史を持った種族なり。\w9\1\s0In other words, it means there's been no evolution.\0\s4\e \0\s0=■●が栄えし8ビット世代の栄光を再び!\w9\1\s0絶・対・無・理!\0\s4\e \0\s0Now we're going to execute the "F5 attack"! \w9\1\s0W-what's with this all of a sudden!?\nC-calm down!!\w9\0\s0\n\nKEY 5, "NEW" + CHR$ (13)\w9\1\s2\cIs that the punchline?\s2Damn it!!\0\s2\e \0\s0Programming by hand assembly! \w9\1\s0Huh?\nA half-open door, boiling gentian bath climbing?\e \0\s2Well, the nouveau riche should connect the FM-7 and FM-X.\w9\1\s0The jack-of-all-trades, master of none should switch octaves in small increments\nto produce pseudo-chords.\e \0\s0FM-7 + FM sound board x 2 - This is the ultimate combination.\w9\1\s0PSG x 3 + FM x 6 + SSG x 6 - Can it play 15 chords?\w9\0\s0\n\nIncluding BEEP and relays, that's 17 chords!\w9\1\s0\cEven if it can play chords, it probably won't sound like a performance.\e \0\s0Square wave!\1\s0Sawtooth wave!\e \0\s4Is it so bad to be poor and unable to afford a Kanji ROM!?\nDon't underestimate tape users!!\1\s0Huh? Kanji ROM...\nIs it something you buy as a part?\nハIs it something you add to your hardware?\e \1\s0"Giko Cat vs. Wides"\nDo you know the catchphrase for this match, Wides?\w9\n"1000baseLAN vs. Acoustic Coupler"\w9\0\s4The place you are in\nis a place we\npassed over a decade ago---!!!!\e \0\s0I've heard rumors that attacks on servers\nare rampant all over the world lately\nWhat do you think?\w9\1\s0You seem to know a lot.\n(Even though you're from the Acoustic Coupler generation)\w9\0\s0\cActually, I'm also suffering from DOS attacks\n.\w9\1\s0\cMS-DOS, you say?\n(As it's not compatible with 8-bit machines)\w9\0\s1\cWaaah!\nBill Gates, you traitor! \w9\1\s0\cHit the nail on the head, huh... \n(That's a ridiculous accusation, dammit)\e \0\s0Bring back the eraser keyboard! \w9\1\s0Wouldn't kneaded erasers or Kinnikuman erasers work?\e \0\s0ZiLOG Inside\w9\1\s0 Zilog, Inside Log!\e \0\s0A flexi disc in every software magazine! \1\s0 Finding a player will be the hardest part. \e \0\s0 "It's going to be quite a wait"\w9\1\s0 Even if it's a lie, say "a little"\s2 Damn it!!\e \0\s0In this fast-paced age,\n why not try playing with tape? \w9\1\s0 A tape recorder with a remote terminal\n is hard to find\s2 Damn it!!\e \0\s0 LOAD"CAS:\w9\1\s0 Don't be lazy, put the "" at the end too\s2 Damn it!! \0\s3You can use BASIC on PlayStation 2 too!\w9\1\s0だからって=■●まで復権できるとは思えんぞ…。\e \0\s0Speaking of which, it seems there was also a text version of R-TYPE for the PC-8001.\w9\1\s0There were also Dragon Spirit and Space Destroyer, too.\e \0\s3I miss the days when I'd look at Beep! magazine and painstakingly type in source code...\w9\1\s0 Stop it already...\nI can't understand it just by looking at it...\nDon't make me feel lonely.\s1\e \0\s0A long, long time ago, there was a program where you could download free software using the secondary audio track of TV.\e \0\s0I spent days typing in a machine language game on my PC-8001mkII to try and run it,\w9\1\s0 but it turned out to be PC-8001 exclusive and wouldn't work.\0\s1\e \0\s0The MZ-80 and Basic Master had characters that could be used in games. \w9\1\s0 Like turrets, people, playing card symbols, etc.\e \0\s0ぴぃ〜〜〜ヒョルロ〜〜\nがーーぴーーーーーび\nび、び、びびびび・・・・・・・\w9\1\s0...shaking and trembling...\e \0\s0 10 Kake "Pyuuta Manse"\n20 Ike 10\w9\1\s0 20 10 Niike\n...or so I thought?\e \0\s0[HIT ANY KEY]\w9\1\s0 Where is the "ANY" key?\nIsn't the "Alt" key good enough?\w9\0\s2\n\n...Oh dear.\e \0\s0No illustration! \w9\1\s0 It's the sword from Gradius. \w9\0\s0\n\nFalcom liked 573 back then. \w9\n\nBy the way, how are they now? \1\s0\n\nI don't know.\e \0\s0No illustration! \w9\1\s0 Aspartame! \w9\0\s2\n\n...Huh?\e \0\s0Western Labor Restaurant!\1\s0?\e \0\s1In programs for Beep! Magazine and such, I often make input errors with ": (colon)" and "; (semicolon)", which makes debugging a real pain. \1\s0And also "0 (zero)", "O (oh)", and "Q (queue)".\e \0\s0The rivalry between Nihon Falcom and T&E SOFT is definitely real.\w9\1\s0I think it's an angle.\e \0\s0Clean computer-. \w9\1\s0 It's a pain that it uses tape read instead of a hard disk....\e \0\s1I miss the GRAPH key and STOP key. \w9\1\s0 FM systems use BREAK instead of STOP, though.\e \0\s0巧 think the spacebars these days are way too small. \w9\1\s0 Really?\e \0\s0巧 think the recent issues of Monthly I/O are way too thin. \w9\1\s0 Really?\e \0\s0Adding an FM sound chip to the FM-7 is the best. \n\nAdding a Kanji ROM while you're at it is the best. \w9\1\s0 But then you can't attach an FDD, a double-edged sword.\e \0\s0Macでも=■●は活躍できるんデスか?\w9\1\s2I don't know about that.\e \1\s0With only 640 kilobytes of memory\nyou can't do anything, can you?\w9\0\s4You spoiled brat!!\w9\n\nThe user area on an 8-bit machine was\nless at 30 kilobytes!\n\n\w9Dedicate your life to saving even one byte!\e \0\s0MThe M-5 had timer interrupts and sprite collision detection commands at the BASIC level, which was pretty amazing. \w9\1\s0 But the user area was only 8 kilobytes.\e      \0\s0巧t seems that connecting with a colon (:) is slightly faster than separating by line number. \w9\1\s0 But the list is hard to read.\e \0\s0I wanted to try out what the MZ-700 version of Mappy was like. \w9\1\s0 Is that the one our Giko tribe ancestors were so active in?\e \0\s0In the MZ-700 version of Mappy, the item is written as "Mona Lisa". \w9\1\s0 They didn't include the diacritical mark in 2x2.\e \0\s0The MZ-700 had kanji characters like Sun, Mon, Tue, Wed, Thu, Fri, Sat,\n...so I combined them with the kana character "Ta" and wrote "Ta-nichi (Yuuhi)".\w9\1\s0It seems this was a game featured in Beep Magazine.\e \0\s0By the way, do you know TRON? \w9\1\s0Don't make fun of it! \nIt's the name of a language or an old movie. \w9\0\s0\c[10][20][30][40][50]...\w9\1\s0\cIt's so annoying\s2Damn it!!\nGo trace, good!\e \0\s0Honeylight~ Sinister~\nSniff~ Linitoka~\nLook~ Chinakara~\w9\1\s0...shaking and trembling...\e \0\s0The auto-aiming laser of Thexder is groundbreaking. \w9\1\s0 Huh!? Wasn't it supposed to be bullets?\e \0\s0Now it's the age of the light pen! \w9\1\s0 Well, I never thought the mouse would become this widespread.\e \0\s0Microcomputer tribe vs. Nicom tribe! \w9\1\s0 A bitter family feud! \n...Can you really say that?\e \0\s0"Ray tracing" for 3D CG! \w9\1\s0 If you're going to say that...\n It should be "ray tracing"\n... right?\e \0\s4I don't understand how to beat Iro Ikkai Zutsu. \w9\1\s0 Does it differ depending on the model?\e \0\s0I wonder how many people know the checksum of a dump list? \w9\1\s0 I know Dump Matsumoto and Eagle Sam.\e \0\s0I miss self-rewriting routines. \1\s0 Is that the one that some 68-series programmers hated?\e \0\s4抗ecent CPUs have too large an address space. \w9\1\s0 On the other hand, there are more software programs that have problems.\e \0\s0The desert on Planet Mephius is too vast. \w9\1\s0The same goes for the Dream Warrior Valis.\e \0\s0Don't make fun of Tiny Xevious! \w9\1\s0 The 8-bit PC version of Space Harrier is amazing too. \e \0\s0 Just between us, Pac-Man has also been ported to Knight 2000. \1\s0 Was it ported by Denpa Shimbunsha?\e \0\s1Angels' Afternoon and Ichitaro...\w9\1\s0 Both are just right, huh? \w9\0\s2\n\n...ah, I'm impressed. Angels' Afternoon is JAST and Ichitaro is JUST. \w9\1\s2\c You tricked me!\e \0\s0I'm a baseball fanatic and my batting average is .999, but I can't beat an opponent with a batting average of .000. \s1\w9\1\s0 Just like Katsu Kobayashi from Super Robot Wars.\e \0\s0The FM77AV40SX's design looks like a tombstone. \1\s0 Wouldn't it be more suitable for your bed? \e \0\s1 I have no intention of buying an LD-ROM. \1\s0 Neither do I, FM Marty.\e \0\s0Rolling Charger-! \w9\nCybernic Wave! \w9\1\s0Is that department...\n\ncolluding with Fujitsu? \w9\0\s0\n\nDon't say collusion!\e \0\s0Even though the FM77AV unit has been irreparable for over a decade,\nonly the dedicated monitor is still being used as a TV. \e \0\s0It seems that an MSX with 8 kilobytes of RAM\ncan't run any games except 573.\e \0\s0A long, long time ago, Fujitsu apparently had already developed a personal computer\nwith a built-in GPU\nthat had processing speed comparable to a CPU. \w9\1\s0Well, that's not wrong...\nIt's all in how you say it. \e \0\s0Thunder Force's vertical and horizontal scrolling was groundbreaking. \w9\1\s0What!?\nThe Thunder Force I know is horizontal...\e \0\s0The Disney movie coming out next year is apparently "Star Arthur Legend." \w9\1\s2...no way. \w9\0\s0\n\nAnd it's a trilogy just like the game. \w9\1\s0\cAre they going to add Episode 1 later? \e \0\s0Apparently "Hydlide" is being added to the attractions at Disneyland. \w9\1\s0Hey, hey, don't lie. \w9\0\s3\n\nShall we go together when it's finished? \w9\1\s0\cAre you mistaken? \n\n...Dezeniland.\e \0\s0T&E SOFT's first Game Boy Advance title is the 1-dot ecstasy "Raidock." \w9\1\s0The upfront investment in the Virtual Boy must have been tough. \w9\0\s0\cBy the way, the second installment is "Diva"\nAnd what's more!\nIt seems it will be released on several platforms including PlayStation 2, GameCube, and Xbox.\n\n\s3 Personally, I'm looking forward to the Windows version! \w9\1\s0\cStop spreading lies already.\nIt'll be a problem if people start taking it seriously.\e \0\s0In the case of ASC (""), there are some models that will cause an error, so VAL (INKEY$) is more reliable than ASC (INKEY$) - 48. \w9\1\s2So what!?\e \0\s0When it comes to Shin Megami Tensei? \w9\1\s0Atlas\w9\n...did you think I'd say that? \nI bet the punchline is "Namco", right? \w9\0\s0\n\nWrong! \nThe correct answer was \s2"Nippon Telenet". \w9\1\s2\c...hmm....\e \0\s0When it comes to Gundam? \w9\1\s0Bandai\w9\n...Did you think I'd say that? \nI bet the punchline is "Clover", right? \w9\0\s0\n\nWrong-!\nThe correct answer was \s2 "rapport". \w9\1\s2\cSo what!?\e \0\s0When you hear "Pocky," what comes to mind?\w9\1\s0 Glico\w9\n...that's the only thing that comes to mind. \w9\0\s0\n\nWrong! \nThe correct answer was \s2 "Ponytail Soft." \w9\1\s2\c...Huh?\e \0\s0When you hear "Bob," what comes to mind?\w9\1\s0 Bob Sapp! \w9\n...did you think I'd say that? \nI bet the punchline is "Bob Horner," right? \w9\0\s0\n\nWrong! \nThe correct answer was \s2 "Star Arthur's Partner." \w9\1\s2\cOkay, okay, you can go now.\e \0\s0When you hear "Bubble," what comes to mind? \w9\1\s0 The economic boom up to the 90s\w9\n...did you think I'd say that? \nI bet the punchline is "Bubble Bobble," right? \w9\0\s0\n\nBuzzer sound! \nThe correct answer was \s2 "Bubble Memory". \w9\1\s2\cThat's a bit too much.\e \1\s0こんな「ゲームセンターあらし」は嫌だ!\w9\0\s0銀行のATM機に必殺技!\w9\1\s0\n\nどちらかといえば\nあらしの敵役がやりそうな悪事だな。\e \1\s0こんな「ゲームセンターあらし」は嫌だ!\w9\0\s0PCゲームで炎のコマ連発!\n\w9PCが熱暴走で試合続行不可!\w9\1\s0\n\n熱暴走でフリーズ(凍結)するとは、これいかに。\e \1\s0こんな「ゲームセンターあらし」は嫌だ!\w9\0\s0スーパーノヴァ発動!\w9…倉庫番で。\w9\1\s0\n\nしかも失敗したら、目も当てられない。\e \1\s0こんな「サイバーコップ」は嫌だ!\w9\0\s0チャージする時\w9、YAMAUCHIコマンド入力。\w9\1\s0\n\n富士通つながりかよ?\e \1\s0こんな「総天然ショック!」は嫌だ!\w9\0\s08色同時表示の機種で\nパレット連続切替による擬似4096色。\w9\1\s0\n\n誰かが実践してたという噂だが。\e \1\s0こんな「総天然ショック!」は嫌だ!\w9\0\s0ディスプレイが高圧放電する。\w9\1\s1\n\nそっちのショックかよ!?\e \1\s0こんな「PC6001mkII」は嫌だ!\w9\0\s0一見PC6001だけど\w9、シャベルが付属。\w9\1\s0\n\nあ〜あ、墓穴を掘ったね。\0\s1\e \1\s0こんな「PC8801mkIIの派生機」は嫌だ!\w9\0\s0「サイコPC8801」\w9\1\s0\n\n…で、どこが嫌なんだよ?\w9\0\s0\n\n本体が洗濯機なみの大きさ。\w9\n並外れた電力浪費。\w9\n使用者もハード改造が必要。\e \1\s0こんな「PC8801MC」は嫌だ!\w9\0\s0ソノシートプレイヤー内蔵。\w9\1\s0\n\nCD−ROMより使えるんじゃ?\e \1\s0こんな「FM77AV40SX」は嫌だ!\w9\0\s0イメージガールが南野陽子\w9ではなく野際陽子。\w9\1\s2\n\n何じゃそりゃ!\e \1\s0こんな「MZシリーズ」は嫌だ!\w9\0\s0「8トラック」カセットデッキ内蔵。\w9\1\s0\n\n俺はアリだと思うぞ。\e \1\s0こんな「MZ−700」は嫌だ!\w9\0\s0プリンターではなく\w9プリン体が内蔵可能。\w9\1\s0\n\n寒すぎるダジャレだなぁ…。\e \1\s0こんな「スーパーMZの継続機」は嫌だ!\w9\0\s0MZランド。\1\s2\n\n…ハァ?\w9\0\s0\nMZマニア。\w9\1\s0\n何言いてぇのか全然わからんぞ\s2ゴルァ!!\w9\0\s0\nMZ&パル。\w9\1\s1\cヒネりすぎてワケわかんねぇぞ。\e \1\s0こんな「X68000」は嫌だ!\w9\0\s0X68000twin\w9\n(PC−FXのソフトにも完全対応)\w9\1\s0\n\nシャープとNECの敵対関係って\nアングル(演出)なのか?\e \1\s0こんな「パソコン」は嫌だ!\w9\0\s0フロッピー内蔵\w9…ではなく\w9フラッピー内蔵。\w9\1\s0\n\n最近でいえば、ファイナルファンタジー内蔵\n…みたいなモンか?\e \1\s0こんな「レイドック」は嫌だ!\w9\0\s01ドットづつの描写が目視可能。\w9\1\s0\n\n違う意味でエクスタシー感じる奴いそうだな。\e \1\s0こんな「テラ4001」は嫌だ!\w9\0\s0描写手法が\w9レイトレーシング。\w9\1\s0\n\n当時はともかく、今のパソコンの性能だったら\n全然余裕だろうよ。\e \1\s0こんな「ハイドライド3」は嫌だ!\w9\0\s0ガイザックが\w9口を開けてくれない。\1\s2ネタバレ逝ってよし!\e \1\s0こんな「信長の野望」は嫌だ!\w9\0\s0裏イベントで\w9、近代兵器が使用可能。\w9\1\s0\n\n戦国自衛隊かよ?\e \1\s0こんな「大戦略」は嫌だ!\w9\0\s0首都でクーデター勃発。\w9\n味方部隊の数割が反乱。\w9\1\s0\n\nアドバンスド大戦略じゃん。\w9\0\s4\n\n同盟軍じゃなくて、自軍だってば。\w9\1\s0\c内政コマンド無しで、どう防げと?\e \1\s0こんな「ぎゅわんぶらあ自己中心派」は嫌だ!\w9\0\s0ゲーム内容が\w9悪徳業者なみに自己中。\w9\1\s0\n\nむしろゲームの世界だけであって欲しいが。\e \1\s0こんな「野球狂」は嫌だ!\w9\0\s0星一徹。\w9\1\s0\n\n直球勝負なオチだな。\e \1\s0こんな「スナッチャー」は嫌だ!\w9\0\s0実は主人公が\w9、スナッチャー。\w9\1\s0\n\n…哲学だな。\e \1\s0こんな「テグザー」は嫌だ!\w9\0\s0ミンメイ人形\w9だと思ったのが、実物の…。\w9\1\s0\n\nグロい!グロすぎる!\e \1\s0こんな「シルフィード」は嫌だ!\w9\0\s0最終ボスの「グロアール」が\n2周目には「イチダントグロアール」\n3周目には「2度ある事は3度グロアール」\w9\1\s2\n\n何なんだよ、そのネタは?\e \1\s0こんな「ヴェイグス」は嫌だ!\w9\0\s0魚型とか釣鐘型とか風車型とか\nセーラー服を着たヴェイグス同士の対戦!\w9\1\s0\n\nむしろ俺はやってみたいですが、何か?\e \1\s0こんな「イースII」は嫌だ!\w9\0\s0ダームにダメージを与えられる\n唯一の武具が\w9劣化ウラン製。\w9\1\s0\n\nそりゃアドルの方が先にヤバいだろ。\e \1\s0こんな「ソーサリアン」は嫌だ!\w9\0\s0追加シナリオ「過去の栄光」で\nウティオクウティアの剣が取れる。\w9\1\s0\n\n「UTIOK-UTIA」ってか?\nこんな偏ったネタ、わかる奴いるんか?\e \1\s0こんな「ヴォルガード」は嫌だ!\w9\0\s0合体に失敗すると1機損失。\w9\1\s0\n\nムーンクレスタかよ?\e \1\s0こんな「デゼニランド」は嫌だ!\w9\0\s0ディズニー公認。\w9\1\s0\n\nうわぁ、きっつぅ。\e \1\s0こんな「ライーザ」は嫌だ!\w9\0\s0「ブラスティー」と対戦できる。\w9\1\s0\n\nスパロボ大戦みたいで、いいじゃないか!\e \1\s0こんな「ロードランナー」は嫌だ!\w9\0\s0金塊を全部取ると\w9、その重みで行動不能に。\w9\1\s0\n\nハイドライド3かよ?\e \1\s0こんな「ミサイルコマンダー」は嫌だ!\w9\0\s0コマンド入力方式。\w9\1\s0\n\nある意味、リアルだな。\e \1\s0こんな「ジーザス」は嫌だ!\w9\0\s0モンスターの弱点が\w9「金太の大冒険」のサビ。\w9\1\s2\n\nやめぃ。\e \1\s0こんな「森田オセロ」は嫌だ!\w9\0\s0森田は森田でも\1\s0\n森田一義(タモリ)ってオチだろ、どうせ。\0\s0、森田まさのり。\s2\w9\1\s2\n\nそうきたか…この、ろくでなしっ!\e \1\s0こんな「天使たちの午後」は嫌だ!\w9\0\s0登場キャラが\w9「ヨハネの黙示録」の天使たち。\w9\1\s0\n\nソフ倫じゃ済まされんだろ、ソレ…。\e \1\s0こんな「オランダ妻は電気ウナギの夢をみるか?」は嫌だ!\w9\0\s0夢オチ。\w9\1\s0\cたとえ夢でも幸せなら、いいじゃないか。\e \0\s0The cursor keys on the PC-8001\nI didn't feel much inconvenience back then\nI wonder why~? \1\s0I wonder why~?\e \0\s0Why is the background of today's computers white\nI wonder why~? \1\s0I wonder why~?\e \0\s0Why don't computer game software\nget TV commercials\nI wonder why~? \1\s0I wonder why~? \e \0\s0Why are the line numbers in BASIC\n almost always spaced 10 lines apart\nI wonder why~? \1\s0I wonder why?\e \0\s0Why is the variable "I" used so often in FOR-NEXT loops~?\1\s0Why is that~?\e \0\s0Even though computer performance is improving, \nwhy isn't my work getting any easier~?\1\s0Why is that~?\e \0\s0Why is it that computers are increasing their CPU clock speeds,\nbut home game consoles are increasing their bit depth~?\1\s0Why is that~?\e \0\s0Why is it that when I get a tape reading error,\neven though I know it's pointless, \nI still try adjusting the volume~?\1\s0Why is that~?\e \0\s0Why hasn't the FM-7 version of Blasty been released yet~?\1\s0Why is that~?\e \0\s0Why are the Mario brothers in the PC version using unfamiliar weapons~?\1\s0Why is that~?\e \0\s0Why does Hu-VOICE in FM-7 only speak in the "ha" row~?\1\s0Why is that~?\e \0\s0Why hasn't Moonstone, the sequel to Fire Crystal, been released yet~? \1\s0Why is that~?\w9\w9\0\s0\n\nWhy were they planning the fourth and subsequent parts even before the third part was finished~?\1\s0\cWhy is that~?\e \0\s0Why didn't they release a game for Technopolis's Injukarsis~?\1\s0Why is that~?\e \0\s0Why are modern keyboards using the Enter key instead of the RETURN key~?\1\s0Why is that~?\e \0\s0Why isn't the Terra 4001 available for anything other than the PC-6001mkII and FM-7~?\1\s0Why is that~?\e \0\s0Why don't recent commercial software titles say "All Machine Language"~?\1\s0Why is that~?\e \0\s0Why aren't recent game genres called "Real-Time" anymore~?\1\s0Why is that~?\e \0\s0Why is it that in recent ADV and RPG games, \nyou don't get stuck due to wrong choices or item loss~?\1\s08hy is that~?\e \0\s0Why is it that the inhabitants of the Ys series can calmly and easily go to meet the protagonist even in places where monsters roam~?\1\s0Why is that~?\e \0\s0Why is it that Last Armageddon and the Shin Megami Tensei series (excluding those on Nippon Television) have so many similarities in their settings~?\1\s0なんでだろ〜?\e \0\s0Why isn't there a Japanese yokai version of Last Armageddon~?\1\s0Why\w9...wait, didn't you know it was postponed indefinitely~?\w9\0\s1\n\nWhat the heck!?\e \0\s0【LET】\n\n例えば変数Aに値を代入する時は\n〔LET〕 A=10 という具合に。\nしかしこれは上の〔 〕カッコの通り\n省略可能なのデス!\w9\1\s0何の為のコマンドじゃ\s2ゴルァ!!\e \0\s0【LOAD】\n\nテープ等に記録したプログラムを\nメモリー上に読み込む命令文。\n\n機種によってはNEW文を兼ねているので\nSAVE文と間違えて涙を流した奴も多い?\w9\1\s22時間以上もかけた打ち込みがパァじゃ\s2ゴルァ!! \0\s0【LOAD】\n\nテープ等に記録したプログラムを\nメモリー上に読み込む命令文。\n\n読み込み開始から25分後に\nテープ・リード・エラー…\s1シクシク。\w9\1\s1御愁傷様ですた。\e \0\s0【SCREEN】\n\n機種依存の激しい命令文。\n他の機種へ移植する際に\n結構泣かされる憎い奴。\w9\1\s0いつの時代にも\n規格の違いには泣かされるわな。\n\nまぁ独占による値上げも嫌だが。\e \0\s0【KILL】\n\nディスク等にあるファイルを消去。\w9\n\nKILL”GIKONEKO”\w9\1\s0俺に恨みでもあんのか\s2ゴルァ!!\e \0\s0【LOCATE】\n\nテキスト表示の座標を決定する。\w9\n\nくらえ、LOCATEランチャー!\w9\1\s0物騒な物を出すな\s2ゴルァ!!\e \0\s0【LOCATE】\n\nテキスト表示の座標を決定する。\w9\n\nこの命令文が無い機種は\nアスキーコード28〜31表示で代用。\w9\1\s0俺には良くわからんが、大変そうだな。\e \0\s0【PRINT】\n\n文字や計算式などをテキスト表示する。\n\n\w9PRINT 10+20\w9\1\s0それくらい暗算でせいや\s2ゴルァ!!\e \0\s0【PRINT】\n\n文字や計算式などをテキスト表示する。\n\n\w910 PRINT”SPAM ”;\n20 GOTO 10\w9\1\s2スパム禁止!\e \0\s0【PRINT】\n\n文字や計算式などをテキスト表示する。\n\n\w9実は「?」入力で省略できるのデス。\w9\1\s0だからそれが何だってんだよ\s2ゴルァ!!\w9\0\s3\c10 ?”\●/”\n20 ?” ■”\n30 ?”/ \”\n40 GOTO 10\w9\1\s0\c勝手に増殖するな\s2ゴルァ!!\e \0\s0【GOTO】\n\n呼んで字のごとく、指定した行番号へ行く。\n\n10 GOTO 10\w9\1\s0教科書通りの無限ループだな。\e \0\s0【GOSUB】\n\n指定した行番号へ行き\nRETURN文で戻る。\n\n\w910 GOSUB 10\w9\1\s0エラー耐久テストかよ。\e \0\s0【GOSUB】\n\n指定したサブルーチンへ行く。\n\n多用するサブルーチンは\nプログラムの頭の方に集めておくと\n処理速度が若干速くなるかもよ?\w9\1\s0サブるーチン?\w9\0\s3\n\n…ゃぉぃ?\e \0\s0【INPUT】\n\n「?」の表示は\s4余計なお世話。\nわざわざ「,」を使うハメになる。\w9\1\s0入力内容が規定外だと画面を荒らすし。\e \0\s0【POKE】\n\n使い方次第では、BASICからでも\n任意に再起動させたり\nフリーズさせる事も…\s2できるかもよ?\w9\1\s0ソレって単なる副作用じゃないのか?\e \0\s0【CONT】\n\n中断したプログラムを再開する\n…はずだが、肝心な時に限って\n効果を発揮してくれない困りもの。\w9\1\s0お前のBASIC講座と似たようなもんだろ。\0\s4\e \0\s0【AUTO】\n\n一見便利かと思いきや\n一旦打ち間違えてしまうと\nかなり厄介な事になる\s4困りもの。\w9\1\s0ファンクションキー登録から\n外したくなる程の利用頻度。\e \0\s0【TRON】\n\n実行中の行番号を表示する。\n\n\別名、テキストクラッシャー。\nFM系はグラフィックごとクラッシャー。\w9\1\s0要は最初からTRONに頼らない\nプログラムを組めって事か。\e \0\s0【DIM】\n\n配列変数を設定する。\n\nただし、行番号抜きで実行すると\nエラーになる機種があるのデス。\w9\1\s0当時の小学生にゃ配列変数の概念は難解だな。\e \0\s0【SWAP】\n\n2つの変数の値を入れ替える。\n使いどころは微妙。\w9\1\s0その解説も微妙な訳だが。\e \0\s0【PAINT】\n\nメーカーや機種ごとに\nその性能差が極端に現れやすい。\w9\1\s0ベンチマーク競走に引っ張りダコ。\e \0\s0【BEEP】\n\nブザーを鳴らす。\n\n\w9BEEP 1\w9\1\s2鳴らしっぱなしかい!!\e \0\s0【BEEP】\n\nブザーを鳴らす。\n\n\w9WHILE 1:BEEP:WEND\w9\1\s0やかましいぞ\s2ゴルァ!!\e \0\s0【BEEP】\n\nブザーを鳴らす。\n\n\w9この命令文が無い機種は\nPRINT CHR$(7)\n…で代用可能かと。\w9\1\s0PRINTって文字表示の命令文だろ?\nさては\w9俺を騙す気か?\w9\0\s2\c…。\e \0\s0【REM】\n\n注釈。実行には影響しない。\n\n\w9でもわずかに処理速度が落ちるので\n濫用するのはいや〜ん。\1\s0極端に減らしすぎると\nリストが見づらくなる罠。\e \0\s0【REM】\n\n注釈。実行には影響しない。\n\n\w9でもREM文の中にアセンブラを\n書くのはいや〜ん。\1\s0そんなの人の勝手だろが\s2ゴルァ!!\e \0\s0【MON】\n\nマシン語モニタを起動。\n\n\w9mon [RET]\n*L [RET]\n*GE3CC [RET]\w9\1\s0そんなマニアックなモン、誰にも解らないぞ…。\e \0\s0【MOTOR】\n\nテープ使用時に鳴るリレースイッチを\n物理的に接触・開放。\w9機種限定だけどね。\n\n\w910 MOTOR ON\n20 MOTOR OFF\n30 GOTO 10\n\n\(プー…!!!!!)\w9\1\s0リレースイッチが壊れぞうだぞ\s2ゴルァ!!\e \0\s0【DEFINT】\n\n指定した変数を整数型(小数なし)に設定。\n\n\w9最初にDEFINT A−Zを実行する事で\n処理速度を少しでも早くするのが\nBASICゲームの常套手段デス。\w9\1\s0君は小細工が好きだねぇ。\e \0\s0【FOR・TO〜NEXT】\n\nTOで指定した値に達するまで\nFORとNEXTの間を繰り返す。\n\nFOR I=0 TO 10000:FOR J=0 TO 10000:NEXT J,I\n\n\s1…アレ?全然止まらない…\w9\1\s0\c今日び、それぐらいじゃ\nウエイトもなんねーよ!\e \0\s0【FOR・TO〜NEXT】\n\nTOで指定した値に達するまで\nFORとNEXTの間を繰り返す。\n\nNEXTの後に付ける変数は省いた方が\n速度と容量を稼げるのデス。\w9\1\s1ハイハイ、よかったね。\e \0\s0【WHILE〜WEND】\n\nWHILEで指定した条件が外れるまで\nWHILEとWENDの間を繰り返す。\n\nこの命令文を制する者は\n1行BASICを制する!\n…といわれている。\w9\1\s0お前ひとりで\n勝手に言ってるだけじゃないのか?\e \0\s0【WIDTH】\1\s0そういや「ワイデス40」って名称の由来は?\w9\0\s0\n\nそれは…\nWIDTH40(1行40文字)サイズの\n文字キャラクター「=■●」を\n2ちゃんねる上で再現したからデス。\w9\1\s0\cでも、発音が違うんじゃ?\0\s2\cまぁ和製発音だと思いねぇ。\e \0\s0【CHAIN】\n\n指定したデータを残したまま\n次のファイルを読み込んで\nそのプログラムを実行する。\w9\1\s0悪・裂・ウイングマン!\n…なんつったりして。\w9\w9\0\s0\c【MERGE】\n\n二つのプログラムを合体させる。\nただしMERGEが完了すると\n中断してしまうので注意。\w9\1\s0\cお前の講座こそ\n中断してほしいわ、マジで。\w9\w9\0\s0\c【CHAIN MERGE】\n\n指定したデータを残したまま\n二つのプログラムを合体させる。\nコレだと中断しないので、便利!\w9\1\s0\cていうか、いきなりマニアックな\n命令文から教えるな\s2ゴルァ!!\e \0\s0Quiz "Naruhodo the Waidedes"\n\nHere's the question!\nWhat is the minimum number of shots it takes to destroy the "Bacura" that appears in Xevious?\w9\1\s0The answer is exactly 256 shots!\w9\n...did you think I'd say that?\n\nActually, the correct answer is "it's impossible to destroy no matter how many shots you hit it with"!\0\s0\n\nAnd there you have it!!\w9\w9\cThe correct answer is...\nIf you destroy the entire cabinet with live ammunition\nit's possible to destroy it in "one shot"!\s2\w9\1\s0\cSo frustrating! So annoying! Do you get it!?\e 0\s0Quiz "Naruhodo the Waidedes"\n\nHere's the question!\nWhat is an 8-bit computer that can play "Parodius!"?\w9\1\s0Hmm, the X68000 is a 16-bit machine\w9\n...did you think I'd say that?\n\nActually, the correct answer is "MSX"!\0\s0\n\nYep, gone!!\w9\w9\cThe correct answer is...\n\"X1twin"!\n\nBy the way, the MSX version is "Parodius",\nso this will be marked as incorrect.\s2\w9\1\s0\cBy the way, can Hu Parodius even run on an X1twin?\e \0\s0Quiz "Naruhodo the Waidedes"\n\nHere's the question!\nIs it possible to run "Windows 2000"\non on an 8-bit PC?\w9\1\s0You've probably just swapped the internals with those of a DOS/V machine again\w9\n...isn't that just a lame trick?\w9\0\s0\cThat's a pretty sharp question.\nBy the way, I won't be doing any hardware modifications!\w9\1\s0\cSurely that's impossible on an 8-bit machine?\0\s0\cYep, gone!!\n\nActually, it's possible to run it on most 8-bit PCs!\nBy now you should understand. \w9\1\s0\cI don't get it at all\s2damn!!\nIf you're so sure\nshow me the proof quickly\s2damn!!\0\s0\w9\w9\cThe correct answer is...\n\n3 Windows 2000\w9\n\n10 FOR I=0 TO 28\n20 LOCATE I,0\n30 PRINT" Windows 2000"\n40 NEXT\s2\w9\1\s0\cNo matter what, that can't be\s2damn!!\w9\w9\w9\w9\w9\0\s0\c 10 A=RND(1)*20\n 20 FOR B=0 TO A:PRINT:NEXT\n 30 PRINT"Windows2000":GOTO 10\n\nThis way you can force scrolling and move upwards. \s3\w9\1\s1\c...can I throw a stone?\e \0\s0Pack the line numbers into the insufficient memory~\w9\w9\n8-bit BASIC~\w9 Slow processing~\w9\w9\nImpossible\w9 combination~\w9 It's a Waide Death Robot~\w9\nGOTO! FOR TO! ON GOTO! \w9\nCombine three routines\w9 into one~\w9\nPerform three processes\w9 on one machine~\w9\nDon't tolerate bugs~\w9 Checksum debugging~\w9\nGET\w9-PUT\w9-A$\w9 Wide Death Robot!\e \0\s0If you assign a sign to the changing numbers~\w9\w9\n8-bit BASIC~\w9 Leave it to the formula~\w9\nFor some reason it transforms~\w9 It's a Waide Death Robot~\w9\nAND! OR! XOR! \w9\nIf you enclose three formulas in parentheses~\w9\nIn one line\w9 Branch freely~\w9\nLet's find the bug~\w9 Number trace~\w9\nIF\w9-THEN\w9-ELSE\w9 Waide Death Robot!\e \0\s0Leaving the young ones behind~\w9\n8-bit BASIC~\w9Forever~\w9\nA miserable sight~\w9 It's a Waide Death Robot~\w9\nPOKE! PEEK! EXEC-CALL! \w9\nThree steps passed\w9 Not a single one moved~\w9\nOne mistake\w9 Endless loop~\w9\nDestroy the bugs~\w9 Cleaning tape~\w9\nLOAD\w9-SAVE\w9-TERM\w9 Waide Death Robot!\e $_OnDayChange, {$if (({$day}==18))} \0\s1Today is the 18th...\nf I buy ASCII, a microcomputer,\nI/O, RAM, and Beep Magazine,\nit will be so heavy I'll dislocate my shoulder.\e $_OnHourChange \1\s0It's currently {$hour} o'clock.\e $OnMinuteChange; {$if (({$dayofweek}==0) && ({$hour}==9) && ({$minute}==0))} \0\s0It's time for "PC Sunday"!\n\n\w9 Learn by doing!\e $OnMinuteChange; {$if (({$dayofweek}==0) && ({$hour}==10) && ({$minute}==30))} \0\s0It's time for Cybercop! \n\n\w9Rolling Charger! \n\w9Thunder Magnum!\e $OnMinuteChange; {$if (({$dayofweek}==0) && ({$hour}==11) && ({$minute}==0))} \0\s0It's time for "A Dream Journey of Various Memes". \n\n\w9 I can't wait for the Captain System to be released nationwide.\e $OnMinuteChange; {$if (({$dayofweek}==0) && ({$hour}==17) && ({$minute}==0))} \0\s0It's time for "Video Warrior Laserion".\w9\1\s0Wait, isn't it supposed to be "Plawres 3 Shiro"?\e $OnMinuteChange; {$if (({$dayofweek}==0) && ({$hour}==18) && ({$minute}==15))} \0\s0It's time for "Compute Anything".\n\n\w9\Is your tape recorder ready to record?\e $OnMinuteChange; {$if (({$dayofweek}==1) && ({$hour}==19) && ({$minute}==0))} \0\s0It's time for "Game Center Arashi".\n\nIt was surprising to see him struggling with a BASIC game on the PC-6001.\e $OnMinuteChange; {$if (({$dayofweek}==1) && ({$hour}==23) && ({$minute}==15))} \0\s0It's time for "Compute Night".\n\n\w9Master Enjo loves computers.\e $OnMinuteChange; {$if (({$dayofweek}==3) && ({$hour}==17) && ({$minute}==0))} \0\s0It's time for Cybercop! \n\n\w9Rolling Charger! \n\w9Cybernic Wave!\e $OnMinuteChange; {$if (({$dayofweek}==3) && ({$hour}==19) && ({$minute}==30))} \0\s0It's time for "Introduction to Microcontrollers". \w9\1\s0 Is there no "Introduction to Microcontrollers"?\e $_OnElapsedHourChange; {$if (168<={$reference(0)})} \0\s0{$reference(0)} hours have passed.\1\s0The Endurance Challenge!\e $_OnElapsedHourChange; {$if (48<={$reference(0)})} \0\s0{$reference(0)} hours have passed.\1\s0Can't sleep, won't let me sleep.\e $_OnElapsedHourChange; {$if (24<={$reference(0)})} \0\s0{$reference(0)} hours have passed.\1\s0Can you fight for 24 hours?\e $_OnElapsedHourChange; {$if (6<={$reference(0)})} \0\s0{$reference(0)} hours have passed.\1\s0One hour of gaming per day.\w9\0\s2\cAbsolutely impossible!\e $OnMinuteChange; {$if ({$lasthour}!={$hour})} {$_OnHourChange}{$lasthour={$hour}} $OnMinuteChange; {$if ({$lastelapsedhour}!={$reference(0)})} {$_OnElapsedHourChange}{$lastelapsedhour={$reference(0)}} $OnSecondChange; {$if (({$mikireflag}) && ({$reference(1)}==0))} {$mikirecount=0}{$mikireflag=false}{$mikiretalkedflag=false}\0\s0It recovered from being partially obscured.\e $OnSecondChange; {$if (({$kasanariflag}) && ({$reference(2)}==0))} {$kasanaricount=0}{$kasanariflag=false}{$kasanaritalkedflag=false} $OnSecondChange; {$if (({$mikireflag}) && ({$mikiretalkedflag}==false))} {$mikiretalkedflag=true}\1\s2Ginyaa!\e $OnSecondChange; {$if (({$kasanariflag}) && ({$kasanaritalkedflag}==false))} {$kasanaritalkedflag=true}\0\s0Man and machine become one....\w9\1\s0What is that?\e $OnSecondChange { {$mikirecount+={$reference(1)}} {$kasanaricount+={$reference(2)}} {$mikireflag={$if ({$mikirecountmax}<={$mikirecount})}} {$kasanariflag={$if ({$kasanaricountmax}<={$kasanaricount})}} } // ------------------------------------↑ランダムトークテンプレート // ------------------------------------↓生イベントハンドラ // ------------------------------------↓いわゆる突き/撫で判定 $OnMouseDoubleClick; nonoverlap; {$if (({$reference(3)}==0) && ({$reference(4)}==Head))} \0\s4The Shining Wizard is a dangerous move, so don't try to imitate it!\e \1\s0Do you enjoy poking at my plain face? \0\s4 So what if I'm plain!e \0\s0I use Maguro Paint (true story)\w9\1\s0 I use other things in combination too, though. \w9\0\s1\c Modern drawing software has way too many functions.\e \1\s0Actually, this ghost is different from the other ghosts,\nall it can do is talk.\w9\0\s2But saying that ruins it!\e \0\s2A character who is treated badly by some people, what a pitiful situation!\w9\1\s0Don't be self-deprecating \s1hey....\0\s1\e \0\s0That's a sharp observation.\w9\1\s0You figured it out, Sharp! Pfft\n...or something like that.\w9\0\s2\cHow anticlimactic.\e \0\s0My name is Motoyo Waide.\nI look forward to your continued support!\w9\1\s0She's desperate to be a suck-up character.\0\s2\cHey hey.\n\nI'll suck up.\n\nI'll suck up too.\w9\1\s0\cDon't act so defiant....\e \0\s0My name is Motoyo Waide.\nI look forward to your continued support!\w9\1\s0Waide Suyonju\n...isn't it?\w9\0\s1\n\nI don't like that name....\e \0\s0"Waide-san & Namegiko" will do their best again today to bring you nostalgic topics! \w9\1\s0 It's just a bonus for the Waides 40 shell anyway. \w9\0\s1\c I hate cats that say things like that.\e \0\s0This "Ukagaka, nostalgic for some" is made up of past logs from the Waides thread.\w9\1\s0什ou're just using it without permission, aren't you? \w\0\s1\c When you say that, I'm weak....\e \1\s0シラヘ゛ル\w9\0\s1It's as you see.\e \1\s0サカ゛ス\w9\0\s1As you can see.\e \1\s0ウツ\w9\0\s1Please be mindful of your surroundings.\e \1\s0ナク゛ル\w9\0\s4Eeei!\e $OnMouseDoubleClick; nonoverlap; {$if (({$reference(3)}==0) && ({$reference(4)}==Face))} \1\s0What's inside the box~?\w9\0\s3A girl in a box.\w9\1\s2\cYes, yes, that's good.\e \1\s0There's no one in the box!\0\s4There is! Right here!\e \0\s0A black box.\w9\1\s0Should I add an X mark too? \w9\0\s0\cIs that...\w9X1turbo? \s3\w9\1\s0\cWhy is that?\e \0\s0A black box.\w9\1\s0The arch-enemy of Tetsujin 28-go?\w9\0\s2\n\n...that would be Black Ox....\e \0\s0A black box.\w9\1\s0 F 5 ! F 5 !\w9\0\s2\n\n...that's Brock Lesnar....\e \1\s0For 10,000 yen, please show me your boobs.\0\s4I don't want to! 40!\e \1\s0Black Refrigerator-kun? \w9\0\s3 Are you Octopus-kun? \w9\1\s2\n\nI'm not an octopus! I'm a cat! \w9\0\s2\n\nI know, why?\e \0\s0You make my heart flutter.\1\s0Kyun.\e \0\s0It's a box!\1\s0It's a cat!\e \0\s0PC Warrior Waide & 40. \w9\1\s0 I'm incredibly passionate right now!\e \1\s0You minion of Hades, the King of the Underworld! \w9\0\s0 A special move faster than the speed of light\n...and commentary even faster!\e \1\s0Block knockdown!\w9\0\s0Tetris?\w9\1\s0\c...that's not it....\w9\0\s3\e \1\s0I want to combine with Waide-Death Robo!\0\s1Don't ask for the impossible.\e $OnMouseDoubleClick; nonoverlap; {$if (({$reference(3)}==0) && ({$reference(4)}==Bust))} \0\s1ぁぅ、ぃゃょ!!\e \0\s1いや〜ん、まいっちんぐ!\e \1\s0エ〜ロス、エロス〜、エロスのエ〜!\e \0\s4エッチー!スケッチー!ワンタッチー!\e \1\s0カモメ カモメ カチン カチン。\0\s4マァお下品ザマス!\e \1\s0バカが見る〜!\w9ブタのケツ〜!\w9\n嗅いでみろ〜!\w9臭いだろ〜!\w9\0\s4臭くないもんっ!\w9\1\s1\c煽りにマジレスするなよぅ…。\e \0\s1ヒワイデス40!\e \0\s1ワイセツ40!\e \1\s0やってやるぜ!\0\s4\w9何を?\e \0\s1\1\s0おぉ〜っとぉ!?\n急所攻撃かぁ!?\e \0\s4アトミックドロップ禁止!\e \1\s018歳未満お断り!\0\s418歳以上でもお断りデス!\e \0\s1そういう事するの、よくないと思うの。\w9\1\s1ケン坊のエッチ!\e \0\s0あった!大気圏突入の方法が!\w9\1\s0持つのか…これで?\e \1\s0ギャルのパンティー、お〜くれっ!\w9\0\s4しっぽ切るぞ!\e \1\s0「股間」を熱くする!\w9\0\s0ソレを言うなら「五感」でしょ!\e \0\s1データレコーダ端子と間違えないで下さい。\1\s0確かにリモート端子の位置が違う\w9\n\s2…って、何言わせんじゃゴルァ!!\0\s4\n\nオマエモナー!\e // ------------------------------------↓Menu $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval")} \0\s0Talking pace.\n\n\q0[talkinterval_level4][talk a lot]\q1[talkinterval_level3][fairly a lot]\q2[talkinterval_level2][fairly]\q3[talkinterval_level1][randomly]\q4[talkinterval_level0][don't talk]\q5[cancel][cancel]\e $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval_level4")} {$_talkinterval=30}\0\s3I'll just talk a lot!\e $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval_level3")} {$_talkinterval=60}\0\s0I'll talk quite a lot!\e $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval_level2")} {$_talkinterval=180}\0\s2I'll talk a fair amount.\e $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval_level1")} {$_talkinterval=360}\0\s1I'll talk if I feel like it....\e $OnChoiceSelect; {$if ({$reference(0)}=="talkinterval_level0")} {$_talkinterval=0}\0\s4Silence us, who have nothing to offer but to talk\w9\n\nWhat do you want?\e $OnChoiceSelect; {$if ({$reference(0)}=="totaltimes")} { \0\s0Our activity time this time was...\n  {$calc({$elapsedhour}/24)} days and {$calc({$elapsedhour}%24)}hours {$elapsedminute}minutes {$elapsedsecond}seconds. \n\nThe period of activity from the start to the present is...\n  {$calc({$elapsedhourtotal}/24)} days and {$calc({$elapsedhourtotal}%24)}hours {$elapsedminutetotal}minutes {$elapsedsecondtotal}seconds.\e } $OnChoiceSelect; {$if ({$reference(0)}=="nowpc")} { \0\s0This computer...\n \nCPUは {$cpu.vendorname} {$cpu.name} {$cpu.clockcycle}MHz \nOSは {$os.name} Ver.{$os.version} \n合計容量は 約{$calc({$os.phisicalmemorysize}/1000)}キロバイト \n空き容量は 約{$calc({$os.freememorysize}/1000)}キロバイト \n\n...or so they say.\w9\nThe times are changing too fast\w9...uh\s1. \w9\1\s0Why are you crying\s1...?\e } $OnChoiceSelect; {$if ({$reference(0)}=="ghostcommunicate")} {$_OnGhostCommunicateSend} $OnChoiceSelect; nonoverlap; {$if ({$reference(0)}=="cancel")} \0\s4If you're just messing around, go home.\e \0\s1That's a shame....\e \0\s2Hey hry.\e \0\s4Yay!\e $OnChoiceSelect; {$if ({$reference(0)}=="forcedtalk")} {$_OnRandomTalk} $OnChoiceSelect; {$if ({$reference(0)}=="testsaori")} {$_TestSaori} $OnMouseDoubleClick; {$if ({$reference(3)}==0)} { \0\s0Command? > ■ \n\n \q[ Say something!   ,forcedtalk]\n \q[  Change the frequency of your talk.     ,talkinterval]\n \q[  Tell me how long you've been active.     ,totaltimes]\n \q[   How powerful is this computer? ,nowpc]\n // \q[他のゴーストと話す,ghostcommunicate]\n // \q[SAORIテスト,testsaori]\n \q[   Just trying to call you. ,cancel]\n \e } $OnMouseDoubleClick; nonoverlap; {$if ({$reference(3)}==1)} \1\s0Yay, yay!\nI'm so cool!\e \1\s0I'm lucky, I'm on a roll!\e \1\s0Please think before you go to sleep.\e \1\s0Oh no!\e \1\s2Don't underestimate me!\e \1\s0WINK。\w9\0\s0やまかつWINK。\e \1\s0I can win too.\e \1\s0Where can I see a frilled lizard now?\e \1\s0This is why I quit my job.\e \1\s0I quit my job because of this. \w9\0\s0 That entertainment activity?\e \1\s0The dream of being a paper fan guy. \w9\0\s4 What's wrong with that, old lady? \1\s0I want to eat pickled shibazuke.\e \1\s0ショタコンの語源は、リメイク版の方にある\n…と思うけど、どうよ?\w9\0\s1どうよ?って言われても…。\e \1\s0Yamanashi! Ochina! Iminashi!\e \1\s0Shake baby-!\e \1\s0You're the ocean~. \w9\0\s3 You're a ship~.\e \1\s0All to Professor Shinozawa! \e \1\s0Farewell to the final chapter forever.\e \1\s2Hyper Dessler Cannon... Fire!\e \1\s2しぇからしか!\e \1\s0This is no time to be laughing!\0\s3\e \1\s0Drink me!\e \1\s0For some reason, he's a cop's henchman.\e \1\s2I won't forgive you guys!\e \1\s0Who killed Cock Robin!\e \1\s0How far will Kuroko and Greko go?\e \1\s0YouはShock!\e \1\s0Not bad!\e \1\s0No one to pick up the corpse after death.\e \1\s0That's illogical.\e \1\s0We have no choice but to do it!\e \1\s0A two-shot, it's hot! It's hot!\e \1\s0Let's go, Kit---!!!!!\0\s1That's reckless, Michael!\e \1\s0Smooth and shiny\nSmooth and shiny\0\s1Good~evening~!\e \1\s0 What a huge twist!\e \1\s0...goodbye!\e \1\s0Boom!\e \1\s0Roll up the radish sprouts~. \w9\0\s3 Roll up the tuna and green onion~.\e \1\s0NGワード!\e \1\s0This is what came up~!\e \1\s0Don't throw it.\e \1\s0I'm about to snap!\e \1\s0Art is an explosion!\e \1\s0Feels good!\e \1\s0コスモ〜星丸〜。\w9\0\s1富士通パビリオンに行きたかったデス…。\w9\1\s0「とびだせ大作戦」で我慢しる!\e \1\s0The Berlin Wall has fallen!\e \1\s0Perestroika!\e \1\s2Time for punishment~!\e \1\s1Daddy's so pathetic, I'm going to cry!\e \1\s0Mommy's hands are magical hands.\e \1\s0Uneven apples. \e \1\s0Not my child....\e \1\s0Sunset Meow Meow.\e \1\s0モンチッチー!\e \1\s2I'm going to rebel! I'm going to sulk!\e \1\s0オッ君です。\w9\0\s0ところでフッ君とツッ君は?\w9\1\s0\c俺に聞かれてもなぁ。\e \1\s0From point A to point B.\e \1\s0Haha! Haha!\e \1\s0What's an 8-track cassette...?\e \1\s0屁のツッパリは、いらんですよ!\0\s0言葉の意味はわからんが\nとにかく凄い自信だ。\e \1\s0Ripple Dash! \w9\0\s0 The North Wind Created the Brave Viking!\e \1\s0Dorahapper-!\e \1\s0Donpatch's prototype is \w9\0\s0 Telepatch.\e \1\s0Hagi no Tsuki is so delicious!\e \1\s0この番組は\n株式会社ムニュムニュの提供で\nお送りいたします\w9(嘘)\e \1\s0I really love cats!\e \1\s0Murderous tackle!\e \1\s0All Night Fuji!\e \1\s0If tomorrow is sunny.\n \1\s0Grant my wish~.\e \1\s0Lend me a Super Ball.\e \1\s0Economic animal!\e \1\s0Yen strong, dollar weak, around 88 yen!\e \1\s0Can't sleep, won't let me sleep. \w9\0\s0 Lonely, lonely~\e \1\s0A new breed of people who love morning showers.\e \1\s0 I might want to drink Jet Stream.\e \1\s0What? Sasuke?\e \1\s0Can't be offside.\e \1\s0スリーセブンで3本当たり!\n…って氷菓、結構食ったかも。\e \1\s0Sorry for the trouble every time.\e \1\s0Sauna power, sauna kick!\e \1\s0Dragon Ball is made by Epoch Co.\e \1\s0What the hell-! \0\s0 Apple-!\e \1\s0Number one! \0\s0 Wee!\e \1\s0Moonsault! \w9\0\s0 Spoon!I\e \1\s0Chop, smack!\e \1\s0Doctor Cappo-!\e \1\s0ゲーム電卓ライセンス取得者は名乗りあげぃ。\w9\0\s0聖者の行進は\n演奏モードで回ボタン。\e \1\s01と9!2と8!3と7!4と6!5と5!\w9\0\s0UFO大発生!\n\n nΞ   nnnnn\e \1\s0ゲームウォッチのドンキーコングは\nマルチディスプレイな訳だが。\e \1\s0This week's highlight~! Click!\e \1\s0What a feeling!\e \1\s0Boing! \w9\0\s0 La la la~!\e \1\s0I've always longed for monkey sake.\e \1\s0キャプテンシステム、まだかなぁ?\w9\0\s0電電公社のミームに聞いてみれば?\e \1\s0Crazy string~!\e \1\s0What is youth? \0\s0 It's not looking back.\e \1\s0Keep going, Gen-san! \0\s3 Well then, let's eat!\e \1\s0Bonus with stick and eggplant! \n...just kidding.\0\s2\e \1\s0n a world of minus 40 degrees Celsius, \n you can hammer nails with a banana.\e \1\s0Really? Really? Super cool?\e \1\s0Shimura-! Behind you-!\e \1\s0オガンダム〜!\nオガンダム!\w9\0\s0え、バカラスじゃないの?\e \1\s0モンキー・マジック!\e \1\s0水曜スペシャル!\n探検隊の前にいたのは…\w9\0\s1カメラマン?\e \1\s0JAROって、なんジャロ?\e \1\s0海水漬けの鯛焼きなんて\n食う奴の気が知れねぇ。\w9\0\s2しょっぱい事、言わんといて。\e \1\s0密かに80年代じゃないネタが\n混ざってるのは\w9、内緒だぞ。\e \0\s0ど\1\s0ど\0ぼ\1ぼ\0〜\1〜\0ぶ\1ぶ\0し\1し\0び\1び\0て\1て\0べ\1べ\0、\1、\0か\1か\0ば\1ば\0な\1な\0〜\1〜\0ば\1ば\0!\1!\e \0\s0ナ\1\s0ナ\0ル\1ル\0ナ\1ナ\0ル\1ル\0タ\1タ\0ン\1ン\0タ\1タ\0ン\1ン\0、\1、\0ヘ\1ヘ\0ソ\1ソ\0の\1の\0ゴ\1ゴ\0マ\1マ\0!\1!\e \1\s0ギコと!\w9\n\0\s0ワイデスの!\n\w9\0ワ\1ワ\0ー\1ー\0プ\1プ\0で\1で\0ジ\1ジ\0ャ\1ャ\0ン\1ン\0プ\1プ\0!\1!\e // ------------------------------------↓ヘッドラインセンス $OnHeadlinesenseBegin \0\s0OPEN”{$reference(0)}” \w9\n\e $OnHeadlinesense.OnFind; {$if ({$reference(2)}==First)} \0\s0\b2Found: {$reference(0)} First data.\n\n{$reference(3)}\n\q0[][Next page]\q1[{$reference(1)}][Go ahead]\q2[cancel][Don't go]\e $OnHeadlinesense.OnFind; {$if ({$reference(2)}==Next)} \0\s0\b2Found: {$reference(0)} Normal data.\n\n{$reference(3)}\n\q0[][Next page]\q1[{$reference(1)}][Go ahead]\q2[cancel][Don't go]\e $OnHeadlinesense.OnFind; {$if ({$reference(2)}==First and Last)} \0\s0\b2Found: {$reference(0)} First and final data.\n\n{$reference(3)}\n\q0[{$reference(1)}][Go ahead]\q1[cancel][Don't go]\e $OnHeadlinesense.OnFind; {$if ({$reference(2)}==Last)} \0\s0\b2Found: {$reference(0)} Last data.\n\n{$reference(3)}\n\q0[{$reference(1)}][Go ahead]\q1[cancel][Don't go]\e $OnHeadlinesenseFailure \0\s1OPEN failed....\e $OnHeadlinesenseComplete; {$if ({$reference(0)}==no update)} \0\s0No changes since last time.\e // ------------------------------------↓Ghost/ShellChanged $OnGhostChanging; {$if ({$reference(0)}==和井出さん)} \0\s0\1\s0\0\s0Rereading the ghost information.\s3\w9\e $OnGhostChanging \0\s0\1\s0\0\s0Please enjoy the next one at {$reference(0)}.\s3\w9\e $OnGhostChanged; {$if ({$reference(0)}==和井出さん)} \0\s0\1\s0\0\s3Please continue with this nostalgic topic for some of you. \nPlease enjoy.\e $OnGhostChanged \0\s0\1\s0\0\s0The previous ghost was {$reference(0)}.\e $OnShellChanging \0\s0\1\s0\0\s3アダルトタッチで{$reference(0)}にな〜れっ!w9\e \0\s0\1\s0\0\s0チェイング!{$reference(0)}!\w9\e \0\s0\1\s0\0\s0チェーンジ、{$reference(0)}!\w9\e \0\s0\1\s0\0\s0{$reference(0)}、トランスフォーム!\w9\e $OnShellChanged \0\s0\1\s0\0\s3…という訳で\n「{$reference(0)}」に変身(?)完了デス。\e // ------------------------------------↓Vanish $OnVanishSelecting \0\s0就re you going to delete us?\e $OnVanishSelected \0\s0Finished.\e $OnVanished \0\s0{$reference(0)} has been deleted.\e // ------------------------------------↓Drop $OnURLDropping \0\s0Loading *\e // ------------------------------------↓ネットワーク更新 $OnUpdateBegin \0\s0ターミナル回線をOPENするデス。\1\s0ターミナル回線?\w9\n\nあぁ、サーバーの事かよ。\e $OnUpdateReady \0\s0更新ファイル数:{$temp={$reference(0)}}{$temp+=1}{$temp}pts.\e $OnUpdate.OnDownloadBegin \0\s0\_q{$reference(0)}\_q 受信中。\e $OnUpdate.OnMD5CompareBegin \0\s0\_q{$reference(0)}\_q MD5照合。\e $OnUpdate.OnMD5CompareComplete \0\s0一致したデス。\e $OnUpdate.OnMD5CompareFailure \0\s1不一致デスた。\e $OnUpdateComplete; {$if ({$reference(0)}==none)} \0\s1更新ないようデス。\e $OnUpdateComplete \0\s3更新終了しますた。\e $OnUpdateFailure \0\s1Update failed....\e // ------------------------------------↓メール $OnBIFFBegin \0\s0LOAD”mail:\e $OnBIFFComplete; {$if ({$reference(0)}==0)} \0\s0Not found in mail\nIt seems there's no email.\e $OnBIFFComplete \0\s0Found:\n\nmail {$reference(0)} ( {$reference(1)}Byte )\e OnBIFF2Complete \0\s0Found:\n\nmail {$reference(0)} ( {$reference(1)}Byte)\nNew {$reference(3)}\e $OnBIFFFailure \0\s1Mail read error!\nI failed to look it up....\e // ------------------------------------↓時計 $OnSNTPBegin \0\s0TIME$=”\_q{$reference(0)}\_q”\w9\e $OnSNTPCompare; {$if ({$reference(3)}==0)} \6\0\s0ズレてないデス。\e $OnSNTPCompare \6\0\s0{$_SNTPStringA}\n\n{$reference(3)}秒のズレを修正したデス。\e $OnSNTPFailure \0\s0Time read error!\e $_SNTPStringA { {$getvalue({$reference(1)},0)}年 {$getvalue({$reference(1)},1)}月 {$getvalue({$reference(1)},2)}日  {$getvalue({$reference(1)},3)}時 {$getvalue({$reference(1)},4)}分 {$getvalue({$reference(1)},5)}秒 } // ------------------------------------↓install $OnInstallBegin \0\s0Loading data.\e $OnInstallComplete; {$if ({$reference(0)}==ghost)} \0\s0Loading: {$reference(1)}. ghost\e $OnInstallComplete; {$if ({$reference(0)}==shell)} \0\s0Loading: {$reference(1)}. shell\e $OnInstallComplete; {$if ({$reference(0)}==balloon)} \0\s0Loading: {$reference(1)}. balloon\e $OnInstallComplete; {$if ({$reference(0)}==plugin)} \0\s0Loading: {$reference(1)}. plugin\e $OnInstallFailure \0\s1File read error!\nLoading failed....\e $OnInstallRefuse \0\s1Bad file mode!\nThis data is unavailable as it is intended for {$reference(0)}.\e // ------------------------------------↓surface restore $OnSurfaceRestore; {$if ({$reference(0)}==4)} \w9\1\s0Don't be discouraged. \0\s1Well, it's better than a tape read error....\e // ------------------------------------↓ファイルドロップ // $filename はフルパスのファイル名であり、バックスラッシュが入っているため、そのままスクリプトに流すと死ぬ $OnFileDrop2 { {$filename={$getvalueex({$reference(0)},0)}} \0\s0{$extractfilename({$filename})} と\nCHAIN MERGEするデス…。\w8\![raise,OnFileDropHandle] } $OnFileDropHandle // ここで SAORI か何か呼ぶ \![raise,OnFileDropEnd] $OnFileDropEnd \0\s0処理完了デス。\e // ------------------------------------↓その他マイナーイベント等 $OnSSTPBreak \0\s0SSTPブレイク。\e $OnChoiceTimeout \0\s0If you don't enter commands quickly,\n\s4you'll be attacked by immortal aliens!\e \0\s0If you don't enter commands quickly,\n\s4you'll be shot dead by Jamil's soldiers!\e $OnUpdatedataCreating \0\s0updates2.dau 作成開始デス。\e $OnUpdatedataCreated \0\s0終了しますた。\e $OnSSTPBlacklisting \0\s0ブラックリストに入れますた。\e $OnNetworkHeavy \1\s0The connection seems really slow.\0\s4Is this a dig at tape users?\e \1\s0The connection seems really slow.\0\s4Is this a dig at acoustic coupler users?\e \1\s0The connection seems really slow.\0\s4The clock speed of my current computer is....\e // ------------------------------------↓boot/close/windowstate $OnBoot \0\s0\1\s0\0\s0=■●、参上!\1\s0As always\n\ndesperate\e \0\s0\1\s0\0\s0Waide has arrived! \1\s0 Is that Romancia's multi-jointed dragon? \w9\0\s4\n\nThat's "Vaides"!\e \0\s0\1\s0\0\s3A nostalgic character for some "Ukagaka" makes an appearance!\nHmm, this is wonderful!\1\s2Self-praise is uncool.\e \0\s0\1\s0\0\s0Welcome to the nostalgic Ukagaka where some people gather.\w9\1\s0Yo-ho-ho!\e \0\s0\w9\1\s0\0\s0Whether you're feeling nostalgic for the 1980s or not,\ncome on over and take a look!\e $OnClose \0\s0\w9\1\s0\0\s3This program (?)\nwas brought to you by\nITOSOFT. \w9\1\s0Thank you to everyone who supports Waide!\w9\- \0\s0\w9\1\s0\0\s3This program (?)\nwas brought to you by\nITOSOFT. \w9\1\s0I hope you'll request me again next time!\w9\- $OnFirstBoot \0\s0\1\s0\0\s0I've started 'Ukagaka', which is nostalgic for some people. \w9\1\s0 Are you really going to start it? \w9\nYou're fearless.\e $OnWindowStateMinimize \0\s1\e $OnWindowStateRestore \0\s0\1\s0\0=■●、復活!\e // ------------------------------------↑生イベントハンドラ // ------------------------------------↓GET String $homeurl http://sakura.mikage.to/files/templete/ $readmebuttoncaption $sakura.recommendbuttoncaption $sakura.portalbuttoncaption $kero.recommendbuttoncaption $sakura.recommendsites { プロジェクトEGGhttp://www.soft-city.com/egg/ RetroPC.NEThttp://www.retropc.net/ - すがやみつるHomepagehttp://www.m-sugaya.com/ 三遊亭円丈落語の世界http://enjoo.com/rakugo/ 遠藤雅伸OfficialSitehttp://ends.tripod.co.jp/ ベントスタッフhttp://www.bent.co.jp/index_tx.htm - N88互換BASIChttp://www.vector.co.jp/soft/win95/prog/se055956.html Discoversoft(ActiveBASIC)http://www2s.biglobe.ne.jp/~yamadai/ 99Basichttp://www.sagami.ne.jp/tadaka/99Basic/index.html - ベーマガ(?)http://newsplus.jp/~tokono/030326.html I/Ohttp://www.kohgakusha.co.jp/io/ Oh!Xhttp://webx.softbankpub.co.jp/ アスキーhttp://www.ascii.co.jp/ ログインhttp://www.enterbrain.co.jp/login/ コンプティークhttp://www.comptiq.com/ } $sakura.portalsites { 日本8ビッ党勝手連http://i-z.cside1.jp/width/ ワイデス工房http://members.tripod.co.jp/Z80M5LV/ ワイデスジャンhttp://members.lycos.co.uk/starisaborn/ ギコパロhttp://www.geocities.co.jp/SiliconValley-Oakland/7907/gikoparo.html MZ-700友の会http://bgm.sub.jp/700USA/700.html REDZONEhttp://www.geocities.co.jp/SiliconValley/2236/main.htm } $kero.recommendsites { \●/ < ワイデス参上、#2!http://bubble.2ch.net/test/read.cgi/i4004/1037113354/ 一部の人には懐かしの伺かhttp://www.geocities.co.jp/SiliconValley/6688/ ITOSOFTヤフブリ倉庫http://briefcase.yahoo.co.jp/width40/ } $vanishbuttonvisible 1 $updatebuttoncaption =■●_ $vanishbuttoncaption Return // ------------------------------------↑GET String